Shinobi no Kuni

A skill-based MMORPG centered around the land of the Ninja. Focused on bringing fast paced, skill oriented combat to the MMO landscape. Skills are triggered by successfully completing a combination of hand signs, instead of pressing a single button. Raids will be real time, as NPCs will fully engage an attacking party with no regard for “aggro” or “pull” mechanics.

The Holy Trinity:
Barrier based jutsu fulfills “Tank” role
Assault jutsu fulfills “DPS” role
Medical jutsu fulfills “Healer” roles.

There is no “pull” in dungeons. If an enemy sees you – you will be engaged. Currently in planning/concept phase.

Game Designer
Pepito Go