Left Alive entering Alpha stage

Proud to announce the project that has been keeping me busy and will continue to keep me busy for awhile now. Left Alive is an episodic survival horror escape game developed with Unity3D for the PC. The player assumes the role of a man who wakes up in a private penitentiary known as The Shrift. He has no recollection of why or how he got there but he must come to terms with his situation and find a way out. Players will solve puzzles, find clues and navigate their way out of the prison all while unraveling the mysteries that surround it; Reveal the truth and horror of who you really are. It’s been in the concept and pre-alpha stage for a long time but is now entering Alpha with a release of SUMMER/FALL 2015¬†on STEAM EARLY ACCESS.


Developing a game is a huge undertaking and responsibility. It requires the necessary funding and backing for it to reach its maximum potential. Early Access allows me to deliver the game early to fans as well as hear some much needed feedback from the players that will help shape and drive the development of the game down to its final stages. I hope you’ll give it a shot and contribute to the development of this game and I can’t wait to hear everyone’s feedback – positive and negative. I want this game to be the best it can be.

Left Alive (PC) Alpha Trailer from Pepito Go on Vimeo.

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